Information Literacy

Students will develop the ability to:

  1. Determine the nature and extent of the information needed.
  2. Access needed information effectively and efficiently.
  3. Evaluate information and its sources critically.
  4. Use information effectively to accomplish a specific purpose.
  5. Access and use technology and information ethically and legally.

Courses:

  • CIS 232 Unix/Linux System Administration II (4 credits) 
  • CIS 233 Routing and Router Configuration (4 credits) 
  • CIS 250 Interactive Websites (3 credits) 
  • CIS 255 C++ Object Oriented Programming (3 credits) 
  • CIS 256 Advanced Visual Basic (3 credits) 
  • CIS 257 Object-Oriented JAVA Programming II (4 credits) 
  • CIS 258 Advanced Interactive Programming (3 credits) 
  • CIS 260 Software Specification and Design (4 credits) 
  • CIS 261 Introduction to Computer Systems (4 credits) 
  • CIS 262 Computer Organization and Design (4 credits) 
  • CIS 270 Systems Analysis and Design Seminar (3 credits) 
  • CIS 271 Network Installation and Configuration Seminar (4 credits) 
  • CIS 272 Program Development Seminar (3 credits) 
  • CIS 273 Internet Seminar (3 credits) 
  • CIS 283 Selected Topics in CIS (3 credits) 
  • CIT 121 Information Technology Fluency I (3 credits) 
  • CIT 122 Information Technology Fluency II (3 credits) 
  • CIT 131 Business Creativity (3 credits) 
  • CIT 132 Desktop Publishing (3 credits) 
  • CIT 133 Electronic Publishing (3 credits) 
  • CIT 140 Electronic Game Development I (3 credits) 
  • CIT 141 Visual Concepts for Game Designers (3 credits) 
  • CIT 142 Computer Game Level Building (3 credits) 
  • CIT 143 Programming for Game Developers I (3 credits) 
  • CIT 150 Cyber Security Principles (3 credits) 
  • CIT 155 Introduction of Computer Forensics (3 credits) 
  • CIT 231 Introduction to Multimedia Development (3 credits) 
  • CIT 240 Modding I (3 credits) 
  • CIT 241 Electronic Game Development II (3 credits) 
  • CIT 242 Programming for Game Developers II (3 credits) 
  • CIT 243 Game and Sound Production (3 credits) 
  • CIT 245 Game Design on Paper (3 credits) 
  • CIT 246 Modding II (3 credits) 
  • CIT 247 Pre-Production Game Development (3 credits) 
  • CIT 248 Data Structures in the Game Environment (3 credits) 
  • CIT 250 Cyber Defense and Firewall Security (3 credits) 
  • CIT 251 Operating Systems Vulnerability Management & Risk (3 credits) 
  •  CIT Elective (3 credits) 
  • CIT 252 Critical Security Controls (3 credits) 
  • CIT 255 Advanced Computer Forensics (4 credits) 
  • CIT 256 File System Forensic Analysis (3 credits) 
  • CIT 260 Topics in Game Programming (3 credits) 
  • CIT 261 Fundamentals of Game Engine Design (3 credits) 
  • CIT 262 Advanced Game Analysis (3 credits) 
  • CIT 270 Seminar in Desktop Publishing, Imaging and Multimedia Design (3 credits) 
  • CIT 274 Cyber Security and Forensics Seminar (4 credits) 
  • CIT 275 Computer Forensics Seminar (4 credits) 
  • CIT 276 Game Production (4 credits) 
  • COM 157 Television Production (3 credits) 
  • COM 159 Video Field Production and Editing (3 credits) 
  • CSS 105 Technology Tools for College Success (3 credits) 
  • EGR 103 Computer Skills for Engineers and Technicians (3 credits) 
  • EGR 133 Computer Configuration and Repair (4 credits) 
  • OFC 117 Introduction to Computers and Software Applications (3 credits) 
  • PSY 230 Statistics for Psychology (4 credits) 
  • THE 135 Stagecraft (Fall) (2 credits) 
  • THE 136 Stagecraft (Spring) (3 credits) 
  • CIT 260 Topics in Game Programming (3 credits) 
  • CIT 261 Fundamentals of Game Engine Design (3 credits) 
  • CIT 262 Advanced Game Analysis (3 credits) 
  • CIT 270 Seminar in Desktop Publishing, Imaging and Multimedia Design (3 credits) 
  • CIT 274 Cyber Security and Forensics Seminar (4 credits) 
  • CIT 275 Computer Forensics Seminar (4 credits) 
  • CIT 276 Game Production (4 credits) 
  • COM 157 Television Production (3 credits) 
  • COM 159 Video Field Production and Editing (3 credits) 
  • CSS 105 Technology Tools for College Success (3 credits) 
  • EGR 103 Computer Skills for Engineers and Technicians (3 credits) 
  • EGR 133 Computer Configuration and Repair (4 credits) 
  • OFC 117 Introduction to Computers and Software Applications (3 credits) 
  • PSY 230 Statistics for Psychology (4 credits) 
  • THE 135 Stagecraft (Fall) (2 credits) 
  • THE 136 Stagecraft (Spring) (3 credits)