CIT 142 : Computer Game Level Building

This course provides an introduction to planning and building game levels with a level editor. Students learn the importance of good level building and puzzle creation. Students are exposed to more than one level editor, and their strengths and weakness will be discussed. Three class hours per week. Competency met: Technical Literacy (8.0) Fall, Spring

Prerequisites

CIT 140 or permission of the instructor.

Corequisites

CIT 140 or permission of the instructor.

  1. Students who successfully complete Computer Game Level Building will be able to:
  2. Understand Level editing techniques
  3. Understand the principles of classic architecture in level design
  4. Understand optimization techniques for efficient level design
  5. Test play the levels, and examine them for defects

Overview

Subject

Credits

3
Instructional support fee applies.

Degrees/Certificates That Require Course