CIT 247 : Pre-Production Game Development

In this project-oriented course, students work together to design and plan the development cycle of one or more games, which they will develop cooperatively in CIT 276. Students learn to write a game proposal and to schedule development resources. Students examine various game development tools used to create all the necessary game assets. Pre or co-requisite: CIT 241 or CIT 242 and CIT 260 or permission of the instructor. Three hours of lecture per week. Instructional Support Fee applies. Competency met: Technical Literacy (8.0) 3 credits Fall
Students who successfully complete Pre-Product Game Development will be able to:
  1. Understand the structure of a game proposal
  2. Understand the scheduling considerations necessary to schedule development resources
  3. Understand the development cycle in creating a game
  4. Work effectively as a member of a team
  5. Communicate effectively within the team
  6. Develop a plan for implementation the following semester

Overview

Program

Credits

3

Degrees/Certificates That Require Course