CIT 247 : Pre-Production Game Development

In this project-oriented course, students work together to design and plan the development cycle of one or more games, which they will develop cooperatively in CIT 276. Students learn to write a game proposal and to schedule development resources. Students examine various game development tools used to create all the necessary game assets. Three hours of lecture per week. Competency met: Technical Literacy (8.0) Fall

Prerequisites

CIT 241 or CIT 242 and CIT 260 or permission of the instructor.

Corequisites

CIT 241 or CIT 242 and CIT 260 or permission of the instructor.

  1. Students who successfully complete Pre-Product Game Development will be able to:
  2. Understand the structure of a game proposal
  3. Understand the scheduling considerations necessary to schedule development resources
  4. Understand the development cycle in creating a game
  5. Work effectively as a member of a team
  6. Communicate effectively within the team
  7. Develop a plan for implementation the following semester

Overview

Subject

Credits

3
Instructional support fee applies.

Degrees/Certificates That Require Course