CIT 141 : Visual Concepts for Game Designers

This course is an introduction to visual concepts and the software that supports their development. Students will learn what game developers need to create the realistic visuals seen in many popular game titles. Emphasis is placed on concepts needed to create actual assets for use in actual games. Pre- or co-requisite: CIT 140. Three lecture hours per week. Instructional Support Fee applies. Gen. Ed. Competencies Met: Information Literacy.
Upon successful completion of this course, students will be able to: 1. Analyze foundational visual concepts and design principles as they relate to game development. 2. Apply foundational visual development techniques, including composition, color, and form. 3. Create 2D and 3D visual assets for interactive media using foundational visual development techniques. 4. Research reference materials to inform visual design decisions.

Overview

Program

Credits

3

Degrees/Certificates That Require Course