CIT 143 : Programming for Game Developers I
This course introduces programming for game developers. Students learn the basics of game programming using a popular game programming language and start out creating simple text games and move on to windows programming with an introduction to DirectX. The student leaves this course with a basic understanding of programming and the basic programming skills to start programming games. Prerequisite: CIT 140 and CIS 120 or permission of the instructor. Three lecture hours per week. Instructional Support Fee applies. Competency met: Technical Literacy (8.0) 3 credits Fall, Spring
- Design a program to solve a problem.
- Create and differentiate structured and object-oriented programming.
- Recognize and use data types including arrays and strings.
- Understand how to put all of this together to develop simple games.