ART 281 : Web Animation
Animation is becoming an essential component of multimedia and web design. This course requires a strong foundation in drawing and design. It builds on this foundation and introduces animation design concepts such as character development, timing, sequencing, nuancing, and style. Students apply computer animation techniques, using industry-standard animation programs such as Macromedia Flash to create two-dimensional animation sequences. Completed projects demonstrate the use of typography and illustration to convey a specific concept. Prerequisites: ART 260; ART 113 or drawing experience recommended. Three critique hours and three studio hours per week. Instructional Support Fee applies.
Gen. Ed. Competencies Met: Human Expression and Information Literacy.
Course Outcomes
Through project work and critique, students will demonstrate their ability to:
1. Define and describe fundamental animation terminology, principles, and historical developments in animation.
2. Explain and apply core principles of motion, timing, spacing, and sequencing to produce coherent animated movement.
3. Effectively use a 2D animation workflow and production pipeline, from concept development through final export.
4. Produce original 2D animation sequences using industry-standard software, integrating typography, illustration, and motion to communicate a specific concept or message.
5. Construct animation cycles, transformations, and character expressions that convincingly convey emotion, personality, and narrative intent.
6. Critique and evaluate animated works (their own and others’) using established design and animation principles, and propose revisions that improve clarity, timing, style, and effectiveness.